Character speed painting and workflow

Creature-speed-painting-final
A character speed painting made with Blender, MyPaint and Gimp. Please download it to see it in full resolution (2496x1800)!

I wrote about its creation workflow in a pdf, here it is: A FOSS Concept Art Workflow [1,54MB]

Note: please link to the posts and not directly to the pdf, because I often update them, rename them and move them around my dropbox, so your links could become dead. Thanks!

Blender sculpt test

Blender-sculpt-test
It's been a while since I played with Blender's sculpt tools, and I've to say they became much better and they're probably already good enough for production. I spent 30 minutes sculpting this doodle and the results are quite interesting, too bad I started with a sphere and so the topology is far from being harmonic and balanced, next time I'll start from a rough low poly model and I'm sure the results will be far better. Well done, Blender devs!

Another MyPaint test

Ship11

As the title says, just another speedy for playing a bit with MyPaint. I also used Gimp in the final stage for some cleaning, resizing, levels tuning and so on, all things that aren't possible with MyPaint.

At this stage my opinion about MyPaint is becoming more defined and I'll soon be able of posting about it in detail. Thanks for watching!

My usual 3D work-flow

Andrea-my3dworkflow

I was actually going to do an infographic for explaining this, but I then realized I don't like inforgraphics, so here we go with a simple post. The subject is not complicated either so a post will just do -- with plenty of links scattered around and opening in a new window.

When I work with 3D I have a work-flow that is more common than the others; it's not my only 3D work-flow but it's the one I use the most. It involves using SketchUp, Blender, Gimp, Octane and some file formats: .skp .dae .blend .obj .mtl .png

Read more for seeing the steps I usually follow :

Read the rest of this post »

Masha

Masha

Female portrait made entirely with Gimp using my custom brushes and without any photo reference. I had this face in mind since a lot and it took a bit of time to bring it into an image.

The original is 4000x5260 pixels and I'll print it on canvas after fixing some minor details. For now I'll call it finished until I have enough time to go on with it :)

This is the link to an higher resolution version (1600px wide).